Gomory Sydney, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.
Motivation: Wants a kiss.
Ideals: Optimist, Entrepeneur. Bonds: Has a crush, Job. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Peridot (30 gp). Banded agate (12 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his hammer. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length black hair. His green eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: He was born in the east, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Flaws: Disease, Insomniac. Bonds: Immigrant, In love. Occupation: Farmer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Solomon Stafford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Knight job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Philantrophist. Bonds: Rich, Job. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 500 sp.
Hugh Chatham, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a mace on his belt. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up mace and armor he uses now. He became a Bounty Hunter soon after.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 30 pp.
Gunter Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He carries a battered lance and tarnished kukri as well. He has a very tight haircut. His hazel eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Jeweler
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Golden circlet with four aquamarines (1000 gp).
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