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NPC Generator

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Advanced [show]


Clerebold Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. With a patchy golden beard and wild golden hair. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Fearful, Racist. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Clerebold Van Es, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)6 (-2) 8 (-1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Kody Weld, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. He sports a long chestnut beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Military, Nature. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Kody Weld, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2900 sp. Jade (110 gp).


Social Check DCs


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems, and carries hand crossbows. He has wavy brown hair. He has several tiny aquamarine earrings on each ear.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Percival studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Flaws: Fearful. Bonds: Rich, Slave. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Emsworth, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 11 (+0)6 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Wesley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and dresses well, wearing white shirts, loose pants, and blazers most of the time. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Manfred Wesley, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Eye agate (12 gp). Hematite (12 gp). Banded agate (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Cory Halsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. He keeps his silver hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Cory was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He is greedy; and revenge

Flaws: Antagonistic. Bonds: Military, Job, Rich, Enemies. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Cory Halsey, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Obsidian (9 gp). Red-brown spinel (100 gp).


Social Check DCs

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