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NPC Generator

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Advanced [show]


John Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears grey cloth garments or leather armor. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

John Dudley, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1100 sp.


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: Gifted from a young age, Lance studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Lance Barclay, Male Human Barbarian 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. Black star sapphire (500 gp). Deep blue spinel (1100 gp).


Social Check DCs


Alex Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 6 years old his parents immigrated from the west. His childhood dream was to be a Performer, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and further expansion of business

Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Alex Eastaughffe, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He wears his silver hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Drogo was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Pacifist. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Fidget, Male Human Cleric 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 700 gp. Lapis lazuli (13 gp). Rose (30 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Trey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair and beard is wavy and long. His eyes are violet and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Trey Lindsey, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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