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NPC Generator

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Advanced [show]


Reynard Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown cloak and cross-gartered violet stockings. His brown hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He dropped out of school before completing his studies. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Logical. Bonds: Job, Adventurer, Slave. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Reynard Harrington, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 5 (-3)10 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Norton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Percival was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Navigator again; and he is wracked by social anxiety

Ideals: Impeccable, Pacifist. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Barber

Voice: American accent

Attributes [hide]

Percival Norton, Male Human Ranger 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)6 (-2) 18 (+4)14 (+2) 10 (+0)9 (-1)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee -1 / 2d4-4, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy red suit. He wears his auburn hair up in a very large beehive style do. He has blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Gilbert Blakely, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: This western man is typically in his Bather uniform. His clothes are grease stained in places. His silver hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Gunter Vance, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. A silver and pearl hairclip (90 gp).


Social Check DCs


Everard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Everard Marleigh, Male Human Warlock 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 50000 cp.


Social Check DCs

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