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Advanced [show]


Gunter Oakley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by drow. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Gunter Oakley, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Solid gold idol (900 gp).


Social Check DCs


Dustin Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears bulky brown painted plate armor. He has a hunchback. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich, Immigrant. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Dustin Berkeley, Male Human Sorcerer 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 800 gp. Bloodstone (20 gp). Deep blue spinel (1500 gp). Sardonyx (20 gp).


Social Check DCs


Raymond Cornish, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his blonde hair well, parting it to the right. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. Raymond was born on a far northern island where he grew up under the tutelage of his mother, an expert Herbalist. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Rich, Immigrant, Adventurer. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Cornish, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Fidget, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear white pants and tee shirts. His white hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Fidget, Male Human Barbarian 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Golden yellow topaz (700 gp). Moss agate (16 gp).


Social Check DCs


Chad Coombs, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a yellow suit, tan shirt, and blue tie. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Chad was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Actor soon after.

Motivation: Regain custody of his son; and expand his business

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Job, Family. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Chad Coombs, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)17 (+3) 9 (-1)8 (-1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Druidic, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs

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