Heward Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a pastel coat over a black low-cut shirt, and a top hat upon his head. His auburn hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.
History: Heward lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: To prove his worth to the world; and retire the richest man in the north
Ideals: Athletic, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Adelard Read, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his black robe and has his club always slung over his shoulder. His black hair is cut short with large spiked bangs in the front. He has gray eyes.
Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
John Barney, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with Stetson hat. He has styled his golden hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hasn't been sleeping well lately.
Motivation: He doesn't get along with people that don't share his tastes; and money/treasure
Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich, Debt. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jocelyn Braxton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear brown clothing when he does not wear armor. His long white hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Gifted, Fighting, Impeccable. Flaws: Addict. Bonds: Guardian, Rich. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 44000 sp. 1 Masterwork Light steel shield.
Guy Cooper, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and regain custody of his son
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
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