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Advanced [show]


Solomon Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a penchant for wearing a ring with an oversized jet on his right hand. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Flaws: Greedy, Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Solomon Yardley, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Acrobatics +0, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Theobald Norton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He very much looks the part of a Architect. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Theobald will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 6 years.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Slave, Religious. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Theobald Norton, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: White opal (1000 gp). Chrysoberyl (140 gp). Chrysoprase (40 gp).


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears blue cloth garments or leather armor. His long silver hair reaches down to his waist. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Kyle Kendall, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 13 (+1)18 (+4) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Gnome, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 700 sp. Iolite (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Adventurer. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Trym Langley, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)6 (-2) 10 (+0)15 (+2)
Skills Arcana +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 cp. Lapis lazuli (11 gp).


Social Check DCs


William Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears violet trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. In the meantime he has taken over work as a Barber and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

William Nibley, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Red-brown spinel (150 gp). Chrysoberyl (150 gp).


Social Check DCs

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