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NPC Generator

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Advanced [show]


Norman Tinley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a yellow Stetson hat and yellow clothes. His white hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Immigrant, Job, Slave. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Norman Tinley, Male Human Druid 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 6000 sp. Rose (70 gp). 1 Minor magic item.


Social Check DCs


Dustin Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a red collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is long and golden with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His eyes are green and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, Addict. Bonds: Family. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Dustin Stanford, Male Human Sorcerer 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)6 (-2) 9 (-1)12 (+1)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Wymar was born in the east. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered east to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Attractive, Slave. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Wymar Marley, Male Human Cleric 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 12 (+1)7 (-2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 3000 sp. Banded agate (4 gp). Lapis lazuli (4 gp). Citrine (20 gp). Fire opal (1200 gp).


Social Check DCs


Gerald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Guard. He wears a top hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Guard, Gerald learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He became a Guard soon after.

Motivation: Expand his business.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Addict. Bonds: Job. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Gerald Trowbridge, Male Human Paladin 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp.


Social Check DCs


Dustin Branson, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He has a black handlebar mustache and slicked back black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Dustin Branson, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp.


Social Check DCs

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