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Advanced [show]


Gunter Tenley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is well dressed, constantly wearing a brown suit, tan shirt, and red tie. His hair, while still mostly chestnut, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gunter was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: To be a Body Guard again; and revenge

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Job. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Gunter Tenley, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 5 (-3)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp. Golden yellow topaz (900 gp). Banded agate (7 gp). Lapis lazuli (7 gp). 1 Alchemist’s fire.


Social Check DCs


Arnold Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his tan robe and has his sickle always slung over his shoulder. His silver hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 5 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Deighton, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Deighton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his silver hair up. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Peter was born the youngest of three triplets. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and to reunite with his old friends

Ideals: Joker. Bonds: Adventurer, Family, Nature, Job. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Peter Deighton, Male Human Cleric 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp.


Social Check DCs


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue shirt with thin black vertical stripes and brown pants. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Shy. Bonds: Poor, Family. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Tewksbury, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)14 (+2) 14 (+2)16 (+3)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Moonstone (40 gp). Golden yellow topaz (300 gp). Moonstone (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Camden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair and beard is wavy and long. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Job, Immigrant, Debt. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Ernest Camden, Male Human Sorcerer 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: Just what you see.


Social Check DCs

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