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NPC Generator

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Advanced [show]


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with music.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Slave, Enemies. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Don Pinkerton, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)5 (-3) 10 (+0)11 (+0)
Skills Investigation -1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Hunter Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His silver hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Carpenter in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor.

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Job. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Hunter Walpole, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long auburn hair reaches down to his waist. His eyes are likewise blue.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He receives visions of the future at random moments

History: He was born at the edge of vast forest. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Bonds: Rich, Enemies, Nature, Military. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Kent, Male Human Warrior 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Sutherland, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker, and carries greatswords. His hair is blonde and very short. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Theodoric was born the youngest of three triplets. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Expand his business; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Sutherland, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp.


Social Check DCs


Patrick Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Patrick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job, Enemies. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Patrick Huxley, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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