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NPC Generator

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Advanced [show]


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His hair is white and curly. His thin eyebrows rest above his beady violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Farmer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Anselm Crawford, Male Human Warrior 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Chrysoprase (60 gp). Jade (110 gp). Rhodochrosite (14 gp). Eye agate (14 gp). Blue star sapphire (500 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He is physically well-built. His tied-back hair is silver. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, John took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Gifted, Optimist, Logical. Flaws: Disease, Insane. Bonds: In love. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

John Tatum, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with Stetson hat. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Solomon was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and to be a server again

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Solomon Hadleigh, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)11 (+0) 8 (-1)17 (+3)
Skills Deception +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Sutton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears red painted combat armor at almost all times. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insomniac, Antagonistic, Hedonist. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Anselm Sutton, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Gunter Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is heavily combed to the left. His amber eyes dart from person to person.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Hedonist, Impulsive, Depressed. Bonds: Immigrant. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Kendall, Male Human Expert 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)7 (-2) 12 (+1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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