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NPC Generator

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Advanced [show]


Gerald Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. Flattery will make him almost putty in your hands.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Doctor father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Selfish, Disease. Bonds: Attractive, Has a crush, Poor. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Gerald Stratford, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Silver pearl (70 gp). Deep green spinel (70 gp).


Social Check DCs


Dustin Hartford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length auburn hair. He wears large thick round spectacles.

Personality: He hates giants. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Dustin was born the youngest of three triplets. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he wants to get laid

Bonds: Attractive, Enemies, Has a crush, Adventurer, Family. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Dustin Hartford, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Just what you see.


Social Check DCs


Reynard Moreno, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and tends to wear a black poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. His tied-back hair is black. He has green eyes and a black hat with a blue feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Fisher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Reynard Moreno, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills History +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Alexandrite (700 gp). Fire opal (1300 gp). Alexandrite (700 gp).


Social Check DCs


Nicholas Elton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Nicholas Elton, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1400 sp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a white Stetson hat and white clothes. With bright white hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the ruined castle and found the beat up scythe and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: A deep hatred of giants; and doesn't want to be a map maker and was forced into it by his family

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Family, Enemies. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Everard Chatham, Male Human Barbarian 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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