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NPC Generator

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Advanced [show]


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a yellow coat over a brown low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: This man loves singing and to teach people singing more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Philantrophist. Bonds: Immigrant, Rich, Religious. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Ernest Blackwood, Male Human Monk 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Thorpe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear brown clothing when he does not wear armor. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful brothel owner made him what he is. A gifted student he started as a Doctor, but he got bored and became a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Doctor again; and he feels kind of lost in life

Flaws: Terse, Depressed. Bonds: Has a crush, Mentor, Job. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Thorpe, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Golden circlet with four aquamarines (1000 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Rowley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His chestnut hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 8 years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Disease. Bonds: Rich, Job, Debt. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Rowley, Male Human Barbarian 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 8 (-1)6 (-2)
Skills Deception +1, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Healer’s kit. 1 Spyglass.


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, and he perpetually has his lance ready. His blonde hair is singed and shortened. His brown eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Trey Barton, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Alexandrite (700 gp). 1 Average lock.


Social Check DCs


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his blonde hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Ruler and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Patrick Ashton, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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