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NPC Generator

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Advanced [show]


Jocelyn Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan trousers with black and grey striped suspenders. He wears various colorful collared shirts. His golden hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: Born in the east to a Stableman, Jocelyn learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Stableman soon after.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Jocelyn Harrington, Male Human Adept 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)6 (-2) 18 (+4)11 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. He wears a colorful flower in his black hair. He has blue eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Cumberbatch, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


Aldous Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. His brown hair has been sun bleached extensively. His hazel unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: Aldous was born in the west. At a young age he loved to build and create. A freak accident while working with his Dilettante mother left him crippled. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Flaws: Disease, Insane. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Aldous Pinkerton, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 8 Acid flasks. 1 Thunderstones.


Social Check DCs


Norman Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his chestnut hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Architect. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Norman Hornsby, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is physically well-built. His long silver hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Bonds: Attractive, Military, Poor, In love. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

William Ramsey, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. Lapis lazuli (6 gp). Deep green spinel (110 gp).


Social Check DCs

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