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NPC Generator

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Advanced [show]


Gerard Alby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: When he was but 7 years old his parents immigrated from the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Gerard Alby, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Harlan, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses in black turtlenecks beneath a tan coat with pastel slacks. His skin is also unnaturally pale. He has a long chestnut beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Alex Harlan, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 sp. 1 Holy water. 3 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


John Ryley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear yellow clothing when he does not wear armor. His blonde hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and he's in love

Flaws: Addict. Bonds: Attractive, Military, Poor, Has a crush. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

John Ryley, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Colby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his brown hair. His eyes are green and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Patrick was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Patrick Colby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Malachite (12 gp). Tourmaline (60 gp).


Social Check DCs


Bertram Budd, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is heavily combed to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west his family was never financially stable. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Bertram Budd, Male Human Rogue 9
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 11 (+0)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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