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NPC Generator

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Advanced [show]


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a white suit. His golden hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.

Motivation: An old rival family wants him found; and wants to open a new tavern

Bonds: Attractive, Job, Adventurer, Slave, Family. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Alexandre Blackwood, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp.


Social Check DCs


Gerald Kirby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his auburn hair up. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Gerald Kirby, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown tunic with green highlights, and long grey pants that bunch up around his shoes. He keeps his black hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 9 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Shy, Greedy. Bonds: Military, Job. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Atterton, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 14000 cp.


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is braided into rings. His fierce green eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Lance was born with his mother's beautiful face. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and he's looking for his big break

Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Guardian. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Lance Wentworth, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Druidic
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. Malachite (12 gp). White pearl (160 gp). Tourmaline (160 gp). 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Raymond Easton, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. His black hair is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raymond was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Persistence. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Raymond Easton, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20000 sp. Black opal (400 gp). Freshwater pearl (6 gp). Eye agate (6 gp).


Social Check DCs

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