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NPC Generator

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Advanced [show]


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: Roger was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: To pay off his debts; and further expansion of business

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Debt. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Rodney, Male Human Barbarian 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 7 (-2)15 (+2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Fiery yellow corundum (1100 gp). Alexandrite (400 gp).


Social Check DCs


Frederick Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a grey suit, tan shirt, and grey tie. His chestnut hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Ugly, Antagonistic, Insane. Bonds: Religious, Adventurer. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Hampton, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Chrysoprase (50 gp). Chalcedony (50 gp). Coral (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt with thin blue vertical stripes and black pants. He wears a small hat to cover his moderate length blonde hair. He has blue eyes and a black hat with a blue feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Gifted. Flaws: Greedy. Bonds: Family, Rich, Adventurer. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Lincoln, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Everly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is white and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He then took over the family business and is one of the better Detective for hire.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Opinionated, Logical. Flaws: Fearful. Bonds: Poor, Nature. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Dean Everly, Male Human Barbarian 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears rags and sports a simple walking cane. His blonde hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Manfred studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: A deep hatred of drow.

Ideals: Professionalism, Joker, Gifted. Bonds: Poor, Attractive. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Manfred Kent, Male Human Expert 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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