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Advanced [show]


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Shipwright. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Immigrant, Family, Adventurer. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Guy Gentry, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Lance Langston, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Lance Langston, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants, and carries kukris. His long blonde hair reaches down to his waist. He has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Alexandre Sherwood, Male Human Adept 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 13 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp.


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he likes to wear blue tank tops with grey pants. His golden hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small island village. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against drow; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Justice. Bonds: Nature, Adventurer, Enemies. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Norman Wakefield, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)17 (+3) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp.


Social Check DCs


Lance Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright tan suits and hats. His hair is black and curly. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Attractive, Military, Poor. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Lance Fidget, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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