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Kody Holton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a sickle on his belt. His skin is also unnaturally pale. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Kody Holton, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs


Arnold Springfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Arnold hails from a village terrorized by illithids. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Antagonistic, Forgetful, Addict, Fearful. Bonds: Enemies. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Arnold Springfield, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Drogo Wheatley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in white turtlenecks beneath a black coat with pastel slacks. His blonde hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Drogo Wheatley, Male Human Ranger 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 6000 sp.


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses in blue turtlenecks beneath a green coat with white slacks. He has a golden handlebar mustache and slicked back golden hair. He wears an eyepatch.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is a Chromatic Dragon in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Insane, PTSD. Bonds: Military, Adventurer. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Gilbert Gresham, Male Human Ranger 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kyle Ramsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He usually wears his green robe and has his shield always slung over his shoulder, and his gloved hand is found clutching a shield. He has shaved his head bald. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Kyle Ramsay, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics -1, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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