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NPC Generator

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Advanced [show]


Heward Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Joker. Flaws: Sensitive. Bonds: Attractive, Immigrant, Family. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Burton, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Heward Weld, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a brothel owner, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic, Professionalism. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Heward Weld, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 7 (-2)8 (-1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Kyle Chester, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in red turtlenecks beneath a blue coat with tan slacks. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are a pleasant amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Justice, Opinionated. Bonds: Slave, Job, Immigrant. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Chester, Male Human Paladin 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Red garnet (150 gp). 1 Minor magic item.


Social Check DCs


Gilbert Stansfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His brown hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the north. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he feels threatened by others

Ideals: Joker, Justice. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Gilbert Stansfield, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Dean Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing a long, brown, dusty cloak. He has a hunchback. He has a very tight haircut. He is baby faced.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Fortune-teller business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Dean Graeme, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs

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