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Advanced [show]


Hugh Easton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His brown hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and he has passion for adventuring and risk

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Hugh Easton, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Clifton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His moppish silver hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: Gerard was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Gerard Clifton, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1800 sp.


Social Check DCs


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white costume with the symbols of luck on his torso. His silver hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kyle was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he wants revenge against gnolls

Bonds: Attractive, Enemies, Adventurer, Religious. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Kyle Graeme, Male Human Sorcerer 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Home, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Shane studied abroad. After coming to the age of reason, Shane took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Home, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Rhodochrosite (9 gp). Bloodstone (20 gp). Deep blue spinel (1400 gp).


Social Check DCs


Solomon Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his spear ready. He wears a broad hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he's in love

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Has a crush, Rich. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Solomon Sheldon, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp. Eye agate (6 gp). Brown-green garnet (70 gp). Jade (70 gp). Zircon (40 gp).


Social Check DCs

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