Guy Woods, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is silver. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Addict, Selfish. Bonds: Adventurer, Guardian, Rich. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 19 (+4) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Rolf Richie, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: He was born at the edge of vast island. He was an apprentice working in his mother's forge. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Flaws: Insomniac. Bonds: Enemies, Adventurer, Nature, Job. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 32 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 5 (-3) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 11000 sp.
Gerald Warwick, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with grey pants. He has a very tight haircut. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. His childhood dream was to be a Engraver, but he was a colossal failure. He became a Tailor soon after.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Mundane. Bonds: Job, Religious, Mentor. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Auran, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp. Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (500 gp). Solid gold idol (800 gp).
Kyle Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars, and carries falchions. He has a long white beard with little hanging trinkets. His eyes are likewise violet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Pacifist. Flaws: Secretive, Antagonistic. Bonds: Slave. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Anselm Camden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Mercenary uniform. He is an epitome of beauty. His silver hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.
History: He got into the Mercenary business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently the stress of being a Mercenary has made it difficult for him to sleep.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Insomniac. Bonds: Job, Attractive, Military. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 6000 cp. 1 Masterwork studded leather. 1 Breastplate.
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