Gomory Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Athletic, Impeccable. Flaws: Hedonist, Mundane. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Shane Snape, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Ploughman in town.
History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Half-Plate. 1 Half-Plate.
Kyle Clinton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. With bright silver hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted arcane powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Violet garnet (700 gp). Amber (60 gp).
Diggory Gentry, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his lance. His hair is black and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Marry his sister to traveling adventurers.
Ideals: Athletic, Joker, Persistence, Gifted. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 60000 cp. Eyepatch with mock eye of sapphire and moonstone (1100 gp).
Wymar Southey, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his white hair in a pixie cut. His eyes are hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Wymar was raised in a hard working conservative environment. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Carpenter job and began his own company from there.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Passionate. Bonds: Family, Job, Has a crush. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (300 gp). Solid gold idol (300 gp).
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