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Advanced [show]


Gerard Benson, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He is portly but not overly obese. His chestnut hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Sage soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Impulsive. Bonds: Job, Poor, Military, Religious. Occupation: Sage

Voice: German accent

Attributes [hide]

Gerard Benson, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 19 (+4)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 14
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a tan and violet handkerchief worn on his left side. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 8 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Flaws: Forgetful. Bonds: Attractive, Immigrant, Adventurer, Slave. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Justin Eastaughffe, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)10 (+0) 15 (+2)16 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 sp.


Social Check DCs


Raymond Carlisle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large blue mantle and cape that has been intricately interwoven into his black robe. He has done his best to style his red hair to look like a famous performer. This violet eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: He was born at the edge of vast island. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Hedonist, Secretive. Bonds: Nature, Job. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Raymond Carlisle, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Sardonyx (30 gp). Freshwater pearl (8 gp). Red spinel (150 gp). Aquamarine (1100 gp).


Social Check DCs


Lewis Rutherford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: A deep hatred of goblins; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Rich, Family, Adventurer, Enemies. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Rutherford, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears green trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.

History: Gunter hails from a village terrorized by brigands. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Enemies, Adventurer, Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Gunter Hallewell, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)16 (+3) 14 (+2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs

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