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NPC Generator

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Advanced [show]


Arnold Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. He sports a long black beard, and similarly colored long hair. His green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Gifted, Fighting. Flaws: Disease, Antagonistic, Fearful, PTSD. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Lindsey, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Theodoric York, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long black beard, and similarly colored long hair. He wears an eyepatch.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Theodoric was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric York, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points -2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs


Simon Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear blue pants and tee shirts. His clothes are grease stained in places. His tied-back hair is blonde. His hazel eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Immigrant, Military. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Simon Gentry, Male Human Aristocrat 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Obsidian (11 gp). Chrysoprase (50 gp). Carnelian (50 gp).


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a grey costume with the symbols of death on his torso, and his gloved hand is found clutching a dagger. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and he has money and likes to spend it

Ideals: Fighting. Flaws: Hedonist. Bonds: Military, Rich, Family. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Gerard Whitby, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 900 sp. Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Adam Merton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Professionalism. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Adam Merton, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 60 pp.


Social Check DCs

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