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Advanced [show]


Percival Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a faded coat and loose pants complete with small hat. He has done his best to style his black hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Rich, Family. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Percival Merton, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Randal Sutton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear black tank tops with brown pants. He has shaved his head bald. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Disease. Bonds: Nature, Adventurer, Guardian. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Randal Sutton, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. Amethyst (100 gp). Alexandrite (1000 gp). Banded agate (10 gp).


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mason uniform, and carries sais. His hair, while still mostly silver, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mason job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Job, Poor. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Kyle Kendall, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)18 (+4) 15 (+2)12 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Black pearl (1000 gp). Peridot (60 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has styled his golden hair well, parting it to the left. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Attractive, Has a crush. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Denholm, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 6 (-2)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 11000 cp.


Social Check DCs


Gilbert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a blue suit, white shirt, and yellow tie. His hair is silver and curly. He has several tiny opal earrings on each ear.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Adventurer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Rich, Job. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Gilbert Trowbridge, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 pp. Golden yellow topaz (1000 gp). Fiery yellow corundum (800 gp). Amethyst (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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