Arnold Melancon, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a black coat over a grey low-cut shirt, and a deerstalker hat upon his head. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Arnold was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.
Motivation: To reunite with his absent father.
Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Family. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3
Possessions: Moonstone (40 gp). Deep green spinel (80 gp). 1 Bullseye lantern. 1 Magnifying glass.
Chad Richie, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. He has auburn hair. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Courier, but he got bored and became a Carpenter. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He wants revenge against giants.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Orc, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Thomas Dumph, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long chestnut beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.
History: When he was but 5 years old his parents immigrated from the north. He was an apprentice working in his father's forge. He struck the Ploughman job and began his own company from there.
Motivation: Sabotage a competitor; and expand his business
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Immigrant, Slave. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp. Iolite (30 gp). Onyx (30 gp). Amethyst (100 gp). Black pearl (1600 gp).
Miles Abram, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting grey shirt and pants. His top hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and he seems to be bored by most things
Flaws: Ugly, Addict, Mundane, Impulsive. Bonds: Poor. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Arnold Beverly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with top hat. His white hair is long and unkept. His eyes, though not visible through his cowl, are violet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and his religion dominates his actions
Flaws: Ugly, Racist, Antagonistic. Bonds: Religious, Mentor. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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