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NPC Generator

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Advanced [show]


Theobald Kenley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Farmer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Impeccable, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Theobald Kenley, Male Human Rogue 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)7 (-2) 17 (+3)8 (-1)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Theodoric Willoughby, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his blonde hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Rich, Attractive, Nature. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Theodoric Willoughby, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Gerald Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather, and carries falchions. His white hair is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was a Bather, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Insane, Hedonist, PTSD. Bonds: Slave. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Gerald Wheatley, Male Human Adept 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Old masterpiece painting (1600 gp).


Social Check DCs


Lance Byron, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his scythe. His hair is chestnut and curly. He has a dull look in his amber eyes.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and his relatives are trying to arrange a marriage

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Impulsive. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Lance Byron, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 16000 cp. 1 Good lock. 1 Simple lock. 1 Good lock.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with tan and white striped suspenders. He wears various colorful collared shirts. His white hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Manfred was raised in a hard working conservative environment. Manfred was born on a far western mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He has achieved small success as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Attractive, Job. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Manfred Addington, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills History +2, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Chalcedony (20 gp). Sard (20 gp).


Social Check DCs

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