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Advanced [show]


Trey Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered red stockings, and he perpetually has his hammer ready. He has a long black beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Scribe.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Mentor, Military. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Hailey, Male Human Fighter 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His silver hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Map Maker in town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Job, Rich. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Cholmondeley, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 2 Antitoxin. 4 Thunderstones.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Roofer, who enjoyed hunting, Anselm was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. Some 7 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich, Nature, In love. Occupation: Barrister

Voice: German accent

Attributes [hide]

Anselm Bentley, Male Human Wizard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Kyle Roscoe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized green coat, and is pretty ugly. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to find somewhere to settle down

Ideals: Justice. Flaws: Ugly, Shy, Mundane. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Kyle Roscoe, Male Human Aristocrat 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 17 (+3)6 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic, Auran, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. Freshwater pearl (7 gp). Banded agate (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Astley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is kept up in a ponytail inside a top hat. His eyes are likewise gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable, Logical. Flaws: Impulsive, Insane. Occupation: Masseuse

Voice: Dark and ominous

Attributes [hide]

Drogo Astley, Male Human Commoner 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 8 (-1)6 (-2)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 2000 sp. Moss agate (13 gp). Zircon (30 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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