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NPC Generator

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Advanced [show]


Lance Kendall, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by teas. He wears a feathered hat to hide his balding. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Lance Kendall, Male Human Monk 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)7 (-2) 17 (+3)7 (-2)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Chrysoprase (40 gp). Black star sapphire (900 gp). Coral (40 gp). 1 Minor magic item.


Social Check DCs


Henry Kensley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. Cursed with vampirism at a very young age, Henry has worked very hard to control his curse. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Henry Kensley, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Charles Kent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy red suit. His brown hair is lengthy. His eyes are likewise brown. His teeth are white and perfect.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Charles was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Charles Kent, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Southey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes, and he perpetually has his nunchaku ready. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Mason profession.

History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Mason again.

Ideals: Fighting. Bonds: Attractive, Job, Mentor, Nature. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Hugh Southey, Male Human Barbarian 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)6 (-2) 12 (+1)9 (-1)
Skills Arcana +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Patrick Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Attractive, Adventurer, Slave. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Patrick Eastoft, Male Human Barbarian 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 160 pp.


Social Check DCs

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