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NPC Generator

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Advanced [show]


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of clubs on his belt, each one with a sapphire on the hilt. He has styled his auburn hair well, parting it to the left. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Antagonistic, Depressed, Racist. Bonds: Military, Rich. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Gerard Shelley, Male Human Warrior 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Randal Springfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his greataxe. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Apothecary. He enjoys reading and quiet.

History: He got into the Apothecary business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Apothecary like his father before him.

Motivation: Wants to open a new tavern; and to be a map maker again

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Randal Springfield, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp.


Social Check DCs


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His half smiles and green eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Attractive, Slave. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Roger Ainsworth, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roland Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries a battered dagger and tarnished spear as well. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He was born on a small isolated farm. After coming to the age of reason, Roland took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Gifted. Bonds: Religious, Nature, Family. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Roland Brownrigg, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 8 (-1)10 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Jocelyn Marley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of northern immigrants he idolized his father. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Philantrophist, Optimist. Bonds: Enemies, Immigrant, Adventurer. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Jocelyn Marley, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Druidic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 6000 sp. Zircon (70 gp). Coral (140 gp). Pink pearl (140 gp). Sardonyx (70 gp).


Social Check DCs

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