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Advanced [show]


Everard Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown costume with the symbols of magic on his torso. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: He got into the Barber business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business.

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Job. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Everard Law, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)5 (-3) 14 (+2)17 (+3)
Skills Intimidation +6, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears baggy red pantaloons and a pastel scarf. He has a hunchback. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many illithids want him driven away; and he desires power and/or immortality

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Guy Myerscough, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40 pp. Fire opal (500 gp). Alexandrite (1500 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large red tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: Gifted from a young age, William studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and many giants want him driven away

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Colby, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 4 Acid flasks. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Roger Cotton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tight fitting brown shirt and pants. His tied-back hair is white. His fierce amber eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Roger was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Roger Cotton, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Robert Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a black coat. He sports a long silver beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. His druidic abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Opinionated, Gifted. Bonds: Attractive, Military, Family. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Shelby, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Carnelian (30 gp). 1 Minor magic item.


Social Check DCs

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