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NPC Generator

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Advanced [show]


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his sickle always slung over his shoulder. He is bald on top and has large blonde tufts of hair around his ears. He has brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Barber in town.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Gunter Ashley, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. Rich purple corundum (400 gp). Fiery yellow corundum (400 gp). Deep blue spinel (1200 gp). Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Trym Sherwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy grey pantaloons and a brown scarf. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of eastern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire.

Ideals: Logical. Bonds: Attractive, Job, Has a crush, Immigrant. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Trym Sherwood, Male Human Expert 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: Further expansion of business.

Flaws: Insane, Antagonistic. Bonds: Mentor, Religious, Job. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Cory Axton, Male Human Paladin 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Alexandre Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He carries a battered bow and tarnished spear as well. His hair, while still mostly chestnut, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Laborer father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Alexandre Clinton, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Hubert Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Hubert will drive conversation. He receives visions of the future at random moments

History: A powerful slaver made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Mentor, Family. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Hubert Blythe, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Black pearl (300 gp). Aquamarine (300 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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