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NPC Generator

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Advanced [show]


Wymar Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Flaws: Terse. Bonds: In love, Rich, Family, Military. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Wymar Van Es, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue armored body suit, with a simple green line shooting up and back down. His auburn hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Clerebold Tatum, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Religion +3, Stealth +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars, marred by teas. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Insane, PTSD. Bonds: Military, Rich. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Ernest Tickle, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Kody Denholm, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length brown hair. He has several tiny opal earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Ideals: Joker, Persistence. Flaws: Insane. Bonds: Rich, Military. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Kody Denholm, Male Human Wizard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 30000 cp.


Social Check DCs


Trym Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Family, Poor. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Tyndall, Male Human Aristocrat 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Sard (80 gp). Eye agate (15 gp).


Social Check DCs

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