Gomory Royston, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a white poncho over his likewise colored trousers and shirt. He is bald on top and has large white tufts of hair around his ears. His amber eyes are slightly larger than normal.
Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gifted from a young age, Gomory studied abroad. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Opinionated, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Balimaar Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Balimaar has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Addict, Disease. Bonds: Enemies, Adventurer. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 10000 cp.
Wymar Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown broad hat and brown clothes. His brown hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic. Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Rich. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Black star sapphire (1500 gp).
Manfred Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His head has been shaved. He has violet eyes and a blue hat with a black feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Religious. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp. Hematite (5 gp). 1 Minor magic item.
Charles Tindall, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely grey suit with white socks and a vest with buckled shoes. He wears his chestnut hair up in a very large beehive style do. His eyes are green.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.
Motivation: Wants his loneliness to end; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer, Has a crush. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 28000 cp.
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