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Advanced [show]


Lewis Ryley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large black mantle and cape that has been intricately interwoven into his white robe. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Lewis Ryley, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Infernal, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Jasper (70 gp). Golden pearl (110 gp). Tiger eye turquoise (8 gp). Black opal (400 gp).


Social Check DCs


Chad Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His hair is black and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Chad studied abroad. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Attractive, Slave. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Chad Berkeley, Male Human Ranger 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 15 (+2)17 (+3)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hugh Warwick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His chestnut hair, when down, is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is a Yochlol in disguise. Cursed with a spirit at a very young age, Hugh has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Shy, Secretive, Disease. Bonds: Immigrant, Adventurer. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Hugh Warwick, Male Human Wizard 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)8 (-1) 8 (-1)16 (+3)
Skills Performance +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp.


Social Check DCs


Clerebold Harper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long golden hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Rich, Family. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Clerebold Harper, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown cloak and cross-gartered blue stockings. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast mountains. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Gomory Hallewell, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +0, Deception +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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