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NPC Generator

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Advanced [show]


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His head has been shaved. He has blue eyes and a green hat with a violet feather.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Asheton, Male Human Bard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1000 gp. Chalcedony (70 gp). Moss agate (13 gp). Tourmaline (70 gp). Sard (70 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Prescott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, In love, Military, Nature. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Prescott, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork studded leather. 1 Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Simon Snowdon, Male Human [Permalink]

Personal [hide]

Description: This southern man typically wears white cloth garments or leather armor. His clothes are grease stained in places. His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the north. Simon was born on a far southern plains where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined. Flaws: Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Simon Snowdon, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Insomniac, Fearful, Disease. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Tickle, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 5 (-3)12 (+1)
Skills Deception +4, History +6
Senses Passive Perception 7
Languages Common, Goblin, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Gerald Budd, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tan painted combat armor at almost all times. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Gerald Budd, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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