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NPC Generator

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Advanced [show]


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Armorer.

Motivation: To be a Cartwright again; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Insomniac. Bonds: Job, Religious, Mentor, Rich. Occupation: Armorer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Ainsley, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 6 (-2)8 (-1)
Skills History +4, Insight +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 2000 sp. Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. He has moderate length chestnut hair. His fierce green eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Roger studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He has achieved small success as a Armorer.

Motivation: To be a Mayor again; and further expansion of business

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Roger Bradley, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)4 (-3) 13 (+1)11 (+0)
Skills Arcana -1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp.


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears blue leather gloves, a blue jacket, and tight pants. His head has been shaved. He has several tiny opal earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Wymar Sherwood, Male Human Aristocrat 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar York, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to cover his moderate length golden hair. His green eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a great chef.

History: He was born several months after his father was called into army service. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Rich, Military. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Wymar York, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)4 (-3) 13 (+1)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 21000 cp. Azurite (5 gp). Malachite (5 gp). Rhodochrosite (5 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Norman Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His head has been shaved. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich northern family. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Norman Graham, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp.


Social Check DCs

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