Bernard Marston, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Impulsive. Bonds: Attractive, Mentor, Religious. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Percival Ogden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a violet and brown robe with the hood down. He has a small bristly mustache and wavy blonde hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Enemies, Family. Occupation: Doctor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Black pearl (1200 gp). White pearl (150 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Birkenhead, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears white leather gloves, a white jacket, and tight pants. His black hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Poor, Religious. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 19000 sp. Azurite (14 gp). Golden yellow topaz (400 gp). 1 Masterwork Common Melee.
Godfrey Alby, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, black shirt, and blue tie. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long red beard, and similarly colored long hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Godfrey was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Spice Merchant like his mother before him.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and expand his business
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40000 cp.
Adelard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a violet hat with a white feather.
Personality: Eccentric and domineering, Adelard will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.
Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Extrovert. Flaws: Racist. Bonds: Poor, Immigrant, Has a crush, Enemies. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Jasper (20 gp). Obsidian (14 gp). Chrysoprase (20 gp). Coral (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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