Solomon Kensley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Justice. Flaws: Insane, Secretive. Bonds: Nature, Family. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 4 (-3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 23000 sp.
Trey Thornton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: A deep hatred of brigands; and he wants revenge against brigands
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies, Family, Poor. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Hunter Clifford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black cloak and cross-gartered violet stockings. His black hair is braided into rings. His eyes are likewise blue.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Gardener, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people
Flaws: Antagonistic, Racist, Insane. Bonds: Poor, Has a crush. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Heward Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. He sports a long chestnut beard, and similarly colored long hair. His eyes, though not visible through his cowl, are brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.
History: He got into the Navigator business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Navigator for hire.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job, Religious. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 17 (+3) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +6
Possessions: 2600 sp.
Drogo Ryland, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his mace. His white hair is greasy and uncared for. He has gray eyes and a green hat with a tan feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to unite with his brother
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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