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Advanced [show]


Norman York, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Racist, Fearful. Bonds: Poor, Religious. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Norman York, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a large grey jacket, marred by teas. His brown hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Military, Adventurer. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Rolf Gracey, Male Human Fighter 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 300 gp. Zircon (20 gp). Red garnet (80 gp). Jade (80 gp). Deep green spinel (80 gp).


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His silver hair is still thick. His fierce brown eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Painter, his mother struggled to pay the bills. Trym was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor, Immigrant. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Trym Riley, Male Human Bard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)6 (-2) 16 (+3)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. He has black hair. He has several tiny emerald earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Rich, Slave, Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

John Tinley, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2900 sp. Coral (80 gp).


Social Check DCs


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: When he was but 8 years old his parents immigrated from the west. He worked as a nervous Bather and found it very stressful. He has achieved small success as a Bather.

Motivation: To be a Adventurer again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Gilbert Gladstone, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp. Sard (40 gp). White opal (1100 gp). Rose (40 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs

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