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NPC Generator

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Advanced [show]


Percival Garrick, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his blonde hair in a pixie cut. His eyes are blue and beady.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Percival began to lead the lost caravan. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Percival Garrick, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)17 (+3) 8 (-1)10 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Chalcedony (30 gp).


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes peer out from beneath his feathered grey hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Trym Winterbourne, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Everard Spalding, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. His golden hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Everard hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Wants to work out more often.

Ideals: Joker, Athletic. Bonds: In love, Enemies, Job. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Everard Spalding, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying white hair a little too much giving a sharp white color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Patrick Tattersall, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 4 Smokesticks. 4 Smokesticks. 4 Acid flasks.


Social Check DCs


Roger Windsor, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. His silver hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Cook

Voice: French accent

Attributes [hide]

Roger Windsor, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. 1 Breastplate.


Social Check DCs

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