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NPC Generator

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Advanced [show]


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Barclay, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 12 (+1)8 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his violet robe. His golden hair is greasy and uncared for. He has green eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Adventurer, Religious. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Geoffrey Harrington, Male Human Warlock 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: Golden pearl (150 gp). Alexandrite (1000 gp).


Social Check DCs


Ralf Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, black, dusty cloak. His black hair is greasy and uncared for. His eyes are a pleasant gray.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Knight, but he was a colossal failure. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Family, Job. Occupation: Butcher

Voice: French accent

Attributes [hide]

Ralf Washington, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)11 (+0) 13 (+1)5 (-3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Minor magic item.


Social Check DCs


Lance Hale, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Marshal. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments

History: Lance was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Disciplined, Gifted. Bonds: Job, Attractive. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Lance Hale, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp.


Social Check DCs


Geoffrey Southey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a card on it. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Mason and occasionally as a mercenary.

Motivation: He's looking for his big break; and to be a animal trainer again

Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Geoffrey Southey, Male Human Wizard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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