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NPC Generator

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Advanced [show]


Heward Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting black shirt and pants. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has never given up on his writing dream.

Motivation: He has decided he is irredeemable.

Ideals: Artistic, Gifted. Flaws: Sensitive. Bonds: Poor, Attractive. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Fawcett, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 7 (-2)17 (+3) 7 (-2)12 (+1)
Skills Acrobatics +0, Medicine +0
Senses Passive Perception 8
Languages Common, Druidic, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1400 sp. 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Average lock.


Social Check DCs


Aldous Fawcett, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His auburn hair is smooth and relatively long. His eyes are blue and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Secretive, Shy. Bonds: Military, Job. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Aldous Fawcett, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Manfred Fawcett, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a pastel coat with white slacks. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Ugly, Forgetful, Disease. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Manfred Fawcett, Male Human Rogue 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 16 (+3)10 (+0)
Skills Nature +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Violet garnet (700 gp). Eye agate (14 gp). Smoky quartz (60 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his left hand. He wears his black hair up. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich eastern family. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Disease. Bonds: Rich, In love, Guardian. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Lance Ansley, Male Human Paladin 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a hammer on his belt. He carries a battered monstrous two handed axe and tarnished hammer as well. His blonde hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Norman took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of goblins

Ideals: Fighting, Gifted. Flaws: Disease, Shy. Bonds: Religious. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Norman Bradshaw, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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