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NPC Generator

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Advanced [show]


Roland Willoughby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, violet, dusty cloak. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Gifted. Flaws: Ugly, Insomniac, Disease. Bonds: Adventurer, Has a crush. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Roland Willoughby, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 400 gp. Citrine (50 gp). Citrine (50 gp). Coral (140 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. He wears a top hat to hide his balding. His gray eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer, Family. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Gunter Snowdon, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 5 (-3)12 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a black and blue robe with the hood down. His blonde hair has been sun bleached extensively. He has gleaming, smiling blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Family, Poor, Adventurer. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Ernest Dryden, Male Human Expert 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)9 (-1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Lester, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a lot of dark rich colors, with gold accents. His white hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny amber earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Attractive, Rich, Military, Religious. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Trym Lester, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics -1, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp.


Social Check DCs


Simon Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy black hair. His eyes are likewise brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He was born at the edge of vast mountains. His martial abilities were realized during a raid on his village. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Eastoft, Male Human Adept 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 30 pp. Silver pearl (150 gp). Lapis lazuli (12 gp). Azurite (12 gp). Citrine (50 gp). Lapis lazuli (12 gp).


Social Check DCs

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