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NPC Generator

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Advanced [show]


Adelard Rylan, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His long red hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Adelard Rylan, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)11 (+0) 8 (-1)16 (+3)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Reynard Davenport, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears just a blue suit. He has a small bristly mustache and wavy red hair. His green eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Shy, Fearful, PTSD. Bonds: Adventurer, Immigrant. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Reynard Davenport, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp. 1 Everburning torch. 1 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Robert Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His golden hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Robert Darby, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His left leg appears badly burned and disfigured. His head has been shaved. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Norman Tewksbury, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rock crystal (60 gp). Eye agate (6 gp).


Social Check DCs


Percival Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Sculptor does. His black hair is styled in orderly dreadlocks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Percival was raised in a hard working conservative environment. He dropped out of school before completing his studies. He became a Sculptor soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Depressed. Bonds: Job, Attractive, Military. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Percival Home, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 60 pp.


Social Check DCs

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