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Advanced [show]


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Ugly, Insane, Depressed. Bonds: Rich, Military. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Dryden, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Hackney, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries falchions. He has a long golden beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Randal's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Racist, Mundane. Bonds: Attractive. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Randal Hackney, Male Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp. Red garnet (120 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and he perpetually has his rapier ready. His black hair, when down, is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Healer

Voice: Raspy

Attributes [hide]

Conrad Willoughby, Male Human Warrior 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shane Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amber on his left hand. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. A freak accident while working with his Sailor mother left him crippled. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Joker. Flaws: Disease, Secretive. Bonds: Rich, Nature, Adventurer. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Shane Lindsey, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. Emerald (1000 gp). Citrine (40 gp). Sard (40 gp). Moss agate (6 gp).


Social Check DCs


Chad Barlow, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a faded coat and loose pants complete with deerstalker hat. He has a hunchback. His hair is golden and very short. He has several tiny aquamarine earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Chad Barlow, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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