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Advanced [show]


Adelard Holton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a blue suit, brown shirt, and white tie. He has no hair. His eyes are a pleasant green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: In love, Immigrant. Occupation: Engraver

Voice: German accent

Attributes [hide]

Adelard Holton, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)15 (+2) 5 (-3)11 (+0)
Skills Acrobatics +1, History +4
Senses Passive Perception 7
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Doctor uniform. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He worked as a nervous Doctor and found it very stressful. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to be a blacksmith again

Ideals: Optimist, Joker, Fighting. Bonds: Job, Nature. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Morton, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Alexandrite (300 gp).


Social Check DCs


Jocelyn Beverly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is heavily combed to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Shy, Impulsive, Disease. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Jocelyn Beverly, Male Human Cleric 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Nature +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: Bloodstone (40 gp). Aquamarine (1000 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Yorke, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. He has done his best to style his black hair to look like a famous performer. His half smiles and violet eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast island. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Emotional, Hedonist. Bonds: Attractive, Nature, Slave. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Yorke, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 11000 sp. Amethyst (40 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Lewis Wakefield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Mayor, who enjoyed hunting, Lewis was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Impeccable. Flaws: Impulsive, Secretive. Bonds: Nature, Adventurer. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Lewis Wakefield, Male Human Bard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs

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