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NPC Generator

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Advanced [show]


Trey Braxton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His red hair is knotted and matted. His violet eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Trey studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Trey Braxton, Male Human Wizard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 60000 cp.


Social Check DCs


Robert Blankley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He has moderate length golden hair. This gray eyed southerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.

History: Robert was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist. Bonds: Attractive, In love, Rich. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Robert Blankley, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Patrick York, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has done his best to style his red hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Patrick will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Family. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Patrick York, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Everburning torch. 1 Smokesticks. 1 Smokesticks.


Social Check DCs


Randal Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His long blonde hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Randal Birkenhead, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 4 (-3)14 (+2)
Skills Acrobatics +2, Insight -1
Senses Passive Perception 7
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Hugh Denholm, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears just a grey suit. His hair is brown, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Poor, Family. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Hugh Denholm, Male Human Wizard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: Sardonyx (60 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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