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NPC Generator

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Advanced [show]


Norman Ridley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear green clothing when he does not wear armor. His auburn hair is singed and shortened. His ears are large.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Norman hails from a village terrorized by goblins. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Job, Nature. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Ridley, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Simple lock. 1 Hourglass. 1 Average lock. 1 Simple lock.


Social Check DCs


Conrad Graham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a top hat. His eyes are likewise gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Military, Family. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Graham, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His hair is long and red with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are brown.

Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Mason. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Aldous Willoughby, Male Human Adept 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear flannel, and his gloved hand is found clutching a halberd. His chestnut hair and beard is wavy and long. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Mercenary, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and to be a mercenary again

Ideals: Artistic, Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Peter Beitz, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Violet garnet (700 gp). Violet garnet (700 gp). Azurite (8 gp).


Social Check DCs


Charles Hadley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with pastel pants, and carries longbows. His hair is short and white. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Charles Hadley, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Star rose quartz (80 gp). Coral (50 gp).


Social Check DCs

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